progress bar

Nicolas Cueto niconiko at gmail.com
Thu Jul 20 19:47:45 EDT 2006


Hello List,

As a visual cue for a game, I'd like to
use a progress bar to indicate to a
user how long they are holding down
a button -- the reason being, the longer
the button is held down (mouseDown),
the faster an image object will move
upon the button's release (mouseUp)

One experiment I've tried is to use a
repeat loop within the mouseDown
handler so as to set the progress bar's
thumbPos property. Can't get it to
work, though.

Any sugestions?

Thank you.

-- 
Nicolas Cueto



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