quicktime 3D
Viktoras Didziulis
viktoras at ekoinf.net
Tue Jul 11 05:51:07 EDT 2006
Interesting... I wonder again what sort of 3D engine they use to create
games like Alida? Link to this game appears on runrev homepage so I
naturally expect it is created with Rev studio. They also advertize
DejavuWorld, Vue 5 Easel. But how do all this 3D stuff relates with
Revolution Studio - how and where can I put all those 3D scenes and models ?
Any tutorial, please ?..
All the best!
Viktoras
-------Original Message-------
From: Malte Brill
Date: 07/11/06 12:36:30
To: use-revolution at lists.runrev.com
Subject: Re: quicktime 3D
Hi Victoras,
> If not, possibly arcade engine is the only way to go, as it is
> quite difficult to find even a description of 3D formats used by
> quicktime.
The 3D support in AE is very basic until now. What you can do is
display wireframe models made from pointlists.
eg:
0,0,0
50,0,0
50,50,0
etc.
You can then use AE to display these pointlists as wire frames in 2d
space, either in 3d or isometric view. You can rotate the model
around the x,y and z-axes. AE does these calculations very fast. I
have successfully converted rotator Models for use in Rev. However
the 3d support in AE is in very early state. I am looking more into
this area to make using it more pleasant. I just want to point that
out, to give an honest opinion what AE could do to help and that you
don´t expect too much when you are trying it out.
Hope that helps,
Malte_______________________________________________
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