Switch versus if/then/else ( was: Main menu puzzle, Klaus)
James Spencer
jspencer78 at mac.com
Sun Feb 19 12:17:45 EST 2006
On Feb 19, 2006, at 10:10 AM, Glenn E. Fisher wrote:
> As a historical note, (I'm a very old programmer since 1962) back
> when I was writing compilers and emulators in B and C in the line
> editing mode ;-), the switch case statements were really needed.
> In these kinds of programs many many cases was the norm and the
> nested if..then..else just didn't cut it. So it depends on the
> scope of the problem which is the best.
I can only claim to go back to '71 with Basic on a PDP-8 but let me
say amen. It can be shown that switch statements are not "necessary"
in the sense that you can always simulate a switch with an if/else
construct but if the options are based on a single value which has
more than two possible values, a switch is MUCH less subject to error
than is if/else if/else if. It's not a strong argument against its
use that beginners have trouble understanding the concept (although
I'm not understanding what is so difficult about the concept).
Beginners have terrible time getting the concepts of object oriented
programming or exception handling too but these concepts have
certainly resulted in much clearer, more maintainable code.
BTW, IMHO the conversation about whether this is how we think in
everyday life is not very helpful: we don't think with the binary
logic of computer programs at all. E.g. we generally do not have a
rigid list of who it might be at the door with a predetermined
intention to take particular action depending on who it is. This
kind of rigidity, however, is part and parcel of computer programming
whether it be xTalk or C or Basic.
James P. Spencer
Rochester, MN
jspencer78 at mac.com
"Badges?? We don't need no stinkin badges!"
More information about the use-livecode
mailing list