When does a Stack Actually Die in the IDE???
Mark Smith
mark at maseurope.net
Tue Apr 18 09:07:46 EDT 2006
Well, since
function stackIsOpen pLongID
return (the short name of pLongID is among the lines of the
openstacks)
end stackIsOpen
was, by my measurement, 4 times slower than
function stackIsOpen pLongID
set the itemDelimiter to "/"
return (char 1 to -6 of item -1 of pLongID) is among the lines of
the openStack
end stackIsOpen
I wouldn't assume that the engines routines for getting short names
etc, are going to be faster than string slicing.
I've no idea what kind of overhead there is in calling externals, and
it'd have to be a pretty good external to beat Rev's string handling,
I think...
Best,
Mark
On 18 Apr 2006, at 13:28, David Burgun wrote:
> Hi,
>
> I was really just after some speed. The problem is that this quite
> a common thing to want to do, you can do it, but it means parsing a
> string, which although the solution provided by the wonderful
> people on this list is pretty fast, it's still slow for doing
> something like this, which seems pretty silly really since I assume
> that this information would be almost instantly available in the
> Engine. I was actually considering writing an External Command to
> do this, but not sure how fast that would be and whether the
> solutions provided thus far would be quicker. Any ideas???
>
> Thanks a lot
> All the Best
> Dave
>
> On 18 Apr 2006, at 13:18, Mark Smith wrote:
>
>> I see what you mean. Maybe what's needed is a library of functions
>> to deal with this sort of thing.
>>
>> Mark
>>
>> On 18 Apr 2006, at 10:34, David Burgun wrote:
>>
>>> Hi,
>>>
>>> The problem with that is if you have groups or nested groups, you
>>> then have to loop thru until you find the card or stack.
>>>
>>> All the Best
>>> Dave
>>>
>>> On 15 Apr 2006, at 13:07, Mark Smith wrote:
>>>
>>>> Well, you could try using 'the owner of'. I haven't experimented
>>>> with it much, so I don't know how flexible it is.
>>>>
>>>> Best,
>>>>
>>>> Mark
>>>> On 15 Apr 2006, at 12:54, David Burgun wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> Thanks a lot for this. One thing that has puzzled me is why you
>>>>> can't access things like the stack or card of an object. For
>>>>> instance why can't I just do this:
>>>>>
>>>>> put the short name of the stack of the long id of me into
>>>>> myStackName
>>>>>
>>>>> or
>>>>>
>>>>> put the short name of the card of the long id of me myCardName
>>>>>
>>>>> Which would return the name of the stack/card that the object
>>>>> resides in.
>>>>>
>>>>> It just seems like this ought to work, in fact when I found out
>>>>> that RunRev didn't support this I was surprised!
>>>>>
>>>>> Any ideas why this isn't supported?
>>>>>
>>>>> All the Best
>>>>> Dave
>>>>>
>>>>> On 15 Apr 2006, at 02:33, J. Landman Gay wrote:
>>>>>
>>>>>> Mark Smith wrote:
>>>>>> > I just had a doh! moment in response to your <the short
>>>>>> name of
>>>>>> > pStackLongID>, but then in order to see how much faster the
>>>>>> engine does
>>>>>> > this, I tested it the same way I tested my first tries
>>>>>> (which was
>>>>>> > actually with 10000 iterations, not 1000), and
>>>>>> >
>>>>>> > function stackIsOpen pLongID
>>>>>> > return (the short name of pLongID is among the lines of
>>>>>> the openstacks)
>>>>>> > end stackIsOpen
>>>>>> >
>>>>>> > takes nearly 600 ms!
>>>>>>
>>>>>> Interesting. I never time these things enough. It looks like
>>>>>> if a script needs to make repeated calls to the function, then
>>>>>> your way would be preferable because of the speed increase.
>>>>>>
>>>>>> It's been an interesting experiment, I like when the list does
>>>>>> these things.
>>>>>>
>>>>>> --
>>>>>> Jacqueline Landman Gay | jacque at hyperactivesw.com
>>>>>> HyperActive Software | http://www.hyperactivesw.com
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>>>>>
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