Linux Engine Licensing - Please Read

Wilhelm Sanke sanke at hrz.uni-kassel.de
Sat Apr 8 17:49:37 EDT 2006


On Sat Apr 8, 2006, Richard Gaskin ambassador at fourthworld.com wrote:

> Mark Schonewille wrote:
> >
> > Not so long ago, I experimented with running my stacks as little
> > client apps with the engine in the bin folder of Mac OS X. This
> > allows me to run a stack like an application, without building a
> > standalone. Very much like running a Python applet. Have you
> > noticed that this is no longer possible in Rev 2.7? Do you now a
> > workaround?
> In the olden days (MetaCard and the first few versions of Rev) you could
> double-click a file and it would run the engine without the IDE,
> allowing you to "preview" it similar to how it would be in a standalone.
>
> In v2.7 the dev and runtime engines are separate, and I can't get the
> dev engine to run without an IDE and I can't get the runtime engine to
> run at all without being bound to an app.
>
> I solved this for myself by building a simple stub app instead.  Now I
> can just drop my files onto that and it works a treat. (snip).
>
> --
>   Richard Gaskin
>   Managing Editor, revJournal



Richard,

with 2.7 I use the "standalone" file to open stacks without the IDE.
A couple of weeks ago -when we were discussing "player" issues on the 
Metacard list some weeks ago, I had mentioned that it is possible to 
rename file "standalone", i.e adding an ".exe" extension and even 
choosing an arbitrary name for the file. Dropping stacks on that "player 
stub" starts them without opening the IDE. Works for Revolution and 
Metacard stacks.

What is your solution like? Something similar or diffferent?

Regards,
--
Wilhelm Sanke
<http://www.sanke.org/MetaMedia>




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