working method?
Chipp Walters
chipp at chipp.com
Thu Oct 27 02:47:34 EDT 2005
Great thread.
I'd like to second Sarah's and Dan's recommendation..that is putting the
scripts as high as possible in the message path (with buttons and
controls at the top, not the bottom like Dan likes them;-)
But, I try and never script a mouseUp handler more than a few lines. For
instance, I might have the script of button "Delete Row":
on mouseUp
put altSelectedLine() into tLineNum
deleteRow tLineNum
end mouseUp
Then I'd have also in the same button script:
function altSelectedLine
put the hilitedlines of fld "test" into tLineNum
if tLineNum is empty then
answer "Please choose a row!"
exit to top
end if
return tLineNum
end altSelectedLine
This function can be called by any button which needs to know the
hilitedline number of fld "test." So, I leave it in this button's script
until I create a new button "Edit Row", then I move it to the next
level, the card script.
Also in this button's script:
on deleteRow pLineNum
if pLineNum is "all" then
put empty into fld "test"
else
delete line pLineNum of fld "test"
end if
end deleteRow
Now, if later I need a 'stripAndship' handler for resetting my project
to 'new', I might end up putting this 'deleteRow' handler in the stack
script because it would be called as such:
on stripAndShip
deleteRow "all"
--> DO OTHER RESET STUFF
end stripAndShip
So, the idea is to keep the handlers and functions high up, and
progressively demote them as you have more objects taking advantage of
the same function.
HTH,
Chipp
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