chipp at chipp.com
Fri Oct 21 13:10:04 EDT 2005
Here's the deal with ButtonGadget for Mac. You see, one of the neatest
features of ButtonGadget is you can just click an image on a web page
and it will auto-download and launch ButtonGadget.
This bit of trickery worked fine a couple years ago when BG was first
created. Getting this feature to work on the Mac with Safari is much
more difficult (if not impossible), and it's also becoming more
difficult to do it with all the 'protective features' of web browsers on
PC's as well. So, what I really need is a rewrite of ButtonGadget's
And while I'm at it, I should allow people to build their own buttons
templates as well (now they can import them from Photoshop/GIMP/PSP Png
files). Plus, I'm in the process of adding a whole bunch of cool editing
parts including BittyFont (small bitmap font rendering engine for Rev)
and some cool new widget building tools (kinda like Interface Designer
stuff on steroids).
Of course if you really have to have it, you can purchase the PC
version, go to the special users area, download the ButtonGadgetPro
beta, which installs a stack in your libraries folder, which should run
just fine on Mac. You'll of course need to right-click the buttonsets
from the webpage and 'save target as' to the buttonplugins folder so
they appear in your library.
Stephen Barncard wrote:
> Except there is NO $%^##$% MAC VERSION of Button Gadget...
> long, long ago, there used to be...OS9?
> It had a few bugs but it worked...
> I've been meaning to ask Chipp:
> What is it about Windoze that makes it work? Wasn't it written in
> Or is it just about priorities/time (which I fully understand)?
>> Quoting René Micout <rmicout at online.fr>:
>>> How can I make "metal button aspect" like, for example, in iPhoto
>> You could do what I did and buy Button-Gadget Pro from Altuit.
>> Her you can see a screenshot.
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