here is the CLOCKFACE script...coded in 3 MINUTES...17 LINES of CODE

Dar Scott dsc at swcp.com
Tue May 31 12:51:32 EDT 2005


Concerning the "coded in 3 minutes" in the subject.

I wouldn't want anybody to be intimidated by this.

I'm an experienced programmer.  My customers come back for more.  
Though others create in a different style, my design style might be a 
yardstick.

I might code a similar solution in 3 minutes, maybe more.  But--for 
me--that might be after a period on pondering options:  ellipses at 
angle, images at angle, lines, single polygon, multiple polygons, 
overlapping animated gifs, rebuilding images....  And I might try some 
experiments or look at what others have done or see what images 
components are available and so on.  I might consider issues such as 
stopping the thing.  I might make some queries on this list.

For me the coding is a small part of the design process.  For one 
customer after a couple hours of research I coded up a solution in 
seconds and my customer was very happy.

For some folks the script editor is where they explore ideas, allowing 
the structure of code to help ideas come together.  They might write a 
few pieces that help in thinking about the rest.  Code might move 
around.  I don't think we can call these folks slow coders; they are 
using scripts to work with ideas.

Others need time, they don't get their best ideas on demand.  Some 
folks wake up in the morning with ideas or get them in the shower or in 
traffic.

So, if making a clock takes hours staring at clocks or tinkering or 
chatting with others or whatever, that is OK.  We have different styles 
and we are all learning and growing.  Though there might be some who go 
from challenge to script in 3 minutes, for most of us mere mortals the 
total time to design is longer.

Dar

-- 
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     DSC (Dar Scott Consulting & Dar's Lab)
     http://www.swcp.com/dsc/
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