popup in selected text in unlocked field
MisterX
b.xavier at internet.lu
Fri May 20 11:40:07 EDT 2005
And that's a great game Jacque!
I recommend it to everyone!
The stack menu was the only way to make it work actually. Did I forget to
mention that? ;|
A button menu will not show up for some reason... I tested different button
names too just in case they coincide with another stack's menus.
One anoying thing though is that populating those stack menus is not as easy
as populating a button menu unless the user is in a boxed application. Just
extra work otherwise where a toolbar can be more mouse-efficient...
Although, in exchange, you can have icons in menu if you like eye candy!
cheers
Xav
> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of
> J. Landman Gay
> Sent: Friday, May 20, 2005 17:18
> To: How to use Revolution
> Subject: Re: popup in selected text in unlocked field
>
> On 5/19/05 11:56 PM, Stephen Barncard wrote:
>
> > I know there's some kind of trick here to do this;
> >
> >
> > I have an unlocked, editable field with text. I select a portion of
> > the text, then option click on it for a popup that has a
> few options
> > to select from to do something to the text, like uppercase,
> lowercase, etc.
> >
> > This changing works with a button and an option menu combo,
> but not in
> > a contextual button. Any activity on the field kills the selection.
> >
> > Attempting this always loses the selection, then there's nothing to
> > change, and all attempts to save the selection range
> description to a
> > global still don't seem to work.
>
> I had to do this in my Boggle game. Are you using a popup
> button for the contextual menu? If so, try popping up a menu
> stack instead.
>
> --
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
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