"Type" issue?
Alex Tweedly
alex at tweedly.net
Mon May 9 06:03:43 EDT 2005
John Ridge wrote:
>While playing around with numToChar and so on, I put the following silly
>script into a card. It is intended to substitute random characters for the
>one the user types into a text field on the card.
>
>function randomInRange lowerLimit,upperLimit
> return random(upperLimit - lowerLimit + 1) + lowerLimit - 1
>end randomInRange
>
>on keyDown whichKey
> put randomInRange (120, 150)into fakeKey
> put numtoChar (fakeKey)into whichKey
> put whichKey
> pass keyDown
>end keyDown
>
>Really silly, of course. As it stands, it simply displays the random
>character in the message box. But if I change "put whichKey" to "type
>whichKey", I get an error message - there is a problem with the function
>handler. I'm puzzled - there wasn't a problem with the function handler a
>moment ago. Why does the change from "put" to "type" generate one? Duh...
>
>
Interesting - I hadn't noticed the "type" command before. The docs say
> Comments:
> The type command sends a rawKeyDown and rawKeyUp message to the
> current card for each character typed.
and I wasn't sure what the relationship would be between rawKeyDown and
keyDown.
I discovered that using type results in both a rawKeyDown and a keyDown
for each character being "typed".
So in your case, you have an infinite loop - each keydown event causes a
"type" event which cause both a rawkeydown and a keydown (as well as
passing the keydown) - and that causes a "type" .......
still not sure why that sometime results in a "problem with function
handler" - for me it did that one time out of three - the other twice I
got stuck in infinite loop and couldn't break out.
--
Alex Tweedly http://www.tweedly.net
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