AFAIK???
Steve Bonham
sbonham at georgiasouthern.edu
Fri Jun 24 11:46:20 EDT 2005
AFAIK?
Is this pronounced like the duck says it in the insurance commercial?
Seriously, what is AFAIK?
S
>you need a real algotithm. The "within" function only works on
>rects only AFAIK. But the graphic will only detect a mouseup if
>you click on its graphic, not the rect - so somehow, it's "calculated"...
>
>There's plenty of them algorithms on the net.
>search "region intersection and/or polygon intersection"
>
>fun stuff...
>im sure there's a Gauss or old greek technique for this!
>
>or... the xtalk way
>
>you can simulate a click at any point and if the target is
>the card or not the graphic, then you got your intersection
>logic running.
>
>i'll see what i can dig up tonite... interesting problem:
>
>is point in *space(f) of f(i) where i is any graphic def.
>
>oh and, new bugz 2934 found! Duh! Then people i dont check on my
>bugs but hey, i dont charge as much ;)
>
>cheers
>Xavier
>
>> -----Original Message-----
>> From: use-revolution-bounces at lists.runrev.com
>> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of
>> Steve Bonham
>> Sent: Friday, June 24, 2005 16:31
>> To: How to use Revolution
>> Subject: Re: is within ... polygon shape?
>>
>> hmmmm-
>>
>> Intersect doesn't work after all. It appears that one object
>> will intersect with another irregular object's rect and NOT
>> the objects true shape (polygon points).
>> See illustration... at:
>> http://academics.georgiasouthern.edu/cet/SB/ball_fairway.jpg
>>
>> Is there a way to get Rev to:
>> 1. evaluate IF the loc of an object is within the shape
>> (defined by a series of coordinates) of an object?
>>
>> OR
>> 2. evaluate IF the loc of an object intersects with the shape
>> (defined by a series of coordinates) of an object?
>>
>> Thx,
>> S
>>
>>
>>
>> >Answered my own question- I found the "intersect" function
>> and it works
>> >(see below)
>> >
>> >if intersect(graphic "ball", graphic "sand1") then
>> > put "in the bunker" into YourLie
>> > end if
>> >
>> >HOWEVER...
>> >
>> >There are many, many objects that the ball object may
>> intersect with...
>> >Is it possible to use a "wildcard" character in Rev?
>> >
>> >For instance, there are 3 sand bunkers (sand1, sand2, sand3) and 60+
>> >trees (tree1, tree2, etc)
>> >
>> >Can I use something along the lines of :
>> >
>> >if intersect(graphic "ball", graphic "tree" & *) then
>> > put "in the bunker" into YourLie
>> > end if
>> >
>> >I'm supposing this is not possible (but it sounds like a logical
>> >need)-- but maybe there is another way to accomplish this?
>> >
>> >Thx
>> >S
>>
>> --
>>
>>
>> --------------------------------------------------------------
>> ------------------------------------
>> Steve Bonham
>> Director, Faculty Technology Development Laboratory Center
>> for Excellence in Teaching - Georgia Southern University
>> Statesboro, GA 30460-8143
>> --------------------------------------------------------------
>> ------------------------------------
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>
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--
--------------------------------------------------------------------------------------------------
Steve Bonham
Director, Faculty Technology Development Laboratory
Center for Excellence in Teaching - Georgia Southern University
Statesboro, GA 30460-8143
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