compileIt for revolution?
Richard Gaskin
ambassador at fourthworld.com
Wed Jun 22 19:52:56 EDT 2005
MisterX wrote:
> Gordon,
>
> Beware that even i surprise myself with newby tricks.
>
> I just posted a "slow" fractal moire maker. It creates beautiful patterns
> and the detail is amazing but it does so creating some 40000 graphics in a
> card. For the truely beautiful patterns, it took 300000 graphics! The making
> can still be optimized but deleting images cannot be done like words in a
> field! Delete graphic 1 to -1 or delete all graphics doesn't work.
>
> i have the patience to create these graphics and see them rendered. But when
> it comes to getting rid of them, no way! And the clearGraphics routine took
> foreever! 200 graphics per second... You do the math - many minutes wasted
> waiting to create a better pattern.
>
> The trick was to create all the graphics in a group.
> when the graphic is done, delete the group.
>
> 300000 graphics deleted in 2 seconds.
And as Geoff Canyon discovered, you can go one step further by drawing
all polygons as a single object, but just including a blank line in the
points property wherever you want a discontiguous object.
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
Ambassador at FourthWorld.com http://www.FourthWorld.com
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