lock screen
Lars Brehmer
larsbrehmer at mac.com
Wed Jun 15 05:26:24 EDT 2005
Thanks for responses. I saw the debug mode note, but I am not in
debug mode and it's both the IDE and the standalone. Here's where
the flicker occurs:
1. lock screen
go stack "abc"
go stack "cde" -- a smaller stack that is now in front of
"abc," all other open stacks behind that.
insert after.......--
unlock screen -- you clearly see a white flash of stack "abc" ,
then "abc" goes to it's correct appearance, then "cde" appears. I't
as if the
end mouseUp
screen was never locked and unlocked. At this point data is
entered into a field on "cde"
2. lock screen
go invisible stack "ghi"
copy contents of various fields on ''ghi" into fields on "abc"
close stack "cde"
close stack "ghi"
open stack "jkl"
insert after...etc
unlock screen
end mouseUp -- now it looks just like after the first lock
screen, except "jkl" has replaced "cde" - however the various steps
flash white even though the screen was locked while this took
place!
3. lock screen
close stack "jkl"
palette stack "abc"
unlock screen
end mouseUp -- this time no white flash but "abc" vanishes
briefly and reappears in palette mode. This one I can live with
because there is no white flash, but what did the lock screen
supposedly do?
4. (this one is the least important because it is rarely, if ever at
all, used, but I am trying to understand this lock screen thing.)
Screen is as it is after 3 with "abc" in palette mode.
lock screen
topLevel stack "abc"
go stack "cde" --in one case
go stack "jki" -- the the other case
unlock screen
end mouseUp -- as "abc' goes from palette to topLevel, is
briefly disappers and reappears with very, very slight flash. Again,
buffer is always checked in the inspector.
As I said yesterday, I conquered the same problem eslwhere by
locating the stacks at -5000,-5000, making the changes and then
putting the stacks at their correct locations, but this hasn't worked
for the above, still lots of flashes going on on the screen.
from the docs:
A handler may need to open a stack and then close it before the
handler is completed, or to move or change the appearance of a number
of objects on the screen. If the screen is locked before these
changes occur, the user does not see the changes happen on screen.
Locking the screen can prevent user confusion or unsightly screen
flashing. It also increases the speed of the handler, since
Revolution does not have to redraw all the intermediate states of the
screen.
Well, this is not happeneing here!
Cheers,
Lars
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