e: Clock; exercising minimal intellectual effort
Jim Hurley
jhurley at infostations.com
Wed Jun 8 20:46:31 EDT 2005
>
>Message: 11
>Date: Wed, 08 Jun 2005 11:30:58 -0700
>From: Scott Rossi <scott at tactilemedia.com>
>Subject: Re: Clock; exercising minimal intellectual effort
>To: How to use Revolution <use-revolution at lists.runrev.com>
>Message-ID: <BECC8772.19CE2%scott at tactilemedia.com>
>Content-Type: text/plain; charset="US-ASCII"
>
>Recently, Jim Hurley wrote:
>
>> And now, for a clock built with a different philosophy, one which
>> *maximizes* the script. :-)
>>
>> In the message box:
>>
>> go stack url "http://home.infostations.net/jhurley/Build_a_clock.rev"
>
>Math show off. :-)
Now I thought that I have eliminated all the math by using Turtle
Graphics and everybody knows that TG is kids stuff. :-)
>
>If only we had antialiased graphics now.
This is embarrassing: what is antialiased graphics?
>
>(One thing to add to your build script: "choose browse tool" after building
>the clock so the current tool isn't the pointer.)
On my system (OS X) I see the browse tool throughout. Odd. Are you Windows?
Jim
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