e: Clock; exercising minimal intellectual effort

Jim Hurley jhurley at infostations.com
Wed Jun 8 20:46:31 EDT 2005


>
>Message: 11
>Date: Wed, 08 Jun 2005 11:30:58 -0700
>From: Scott Rossi <scott at tactilemedia.com>
>Subject: Re: Clock; exercising minimal intellectual effort
>To: How to use Revolution <use-revolution at lists.runrev.com>
>Message-ID: <BECC8772.19CE2%scott at tactilemedia.com>
>Content-Type: text/plain; charset="US-ASCII"
>
>Recently, Jim Hurley  wrote:
>
>>  And now, for a clock built with a different philosophy, one which
>>  *maximizes* the script. :-)
>>
>>  In the message box:
>>
>>  go stack  url "http://home.infostations.net/jhurley/Build_a_clock.rev"
>
>Math show off. :-)

Now I thought that I have eliminated all the math by using Turtle 
Graphics and everybody knows that TG is kids stuff. :-)

>
>If only we had antialiased graphics now.


This is embarrassing: what is antialiased graphics?

>
>(One thing to add to your build script: "choose browse tool" after building
>the clock so the current tool isn't the pointer.)


On my system (OS X) I see the browse tool throughout. Odd. Are you Windows?

Jim


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