Seting an object's geometry by script
Richard Gaskin
ambassador at fourthworld.com
Wed Jun 8 18:34:56 EDT 2005
Éric Miclo wrote:
>>> Does someone know if there is a way to set an object's geometry by
>>> script and where I can find some documentation to write the
>>> corresponding scripts.
>>
>> The Geometry Manager is triggered by the engine's resizeStack
>> message. You can use that message directly like this:
>>
>> on resizeStack x,y
>> set the rect of fld 1 to 20,12,x-20,y-20
>> end resizeStack
>>
>> In the card or stack script of a stack containing a field, that
>> script will resize the field's rectangle so its topleft is at 20,12,
>> and the right is 20 pixels in from the right edge of the stack and
>> the bottom is 20 pixels up from the bottom of the stack.
>
> What I wanted to do is to set the geometry of an object by script and
> not writing a script that resizes objects when the stack is resized.
> Am I clear.
> What I wanted to know is if an object's geometry is a sort of
> property that can be set.
Yes, most everything related to objects in Transcript comes down to
getting and setting properties.
One of the most valuable ways to learn Transcript is through dissection,
reading other people's scripts, looking up in the Transcript Dictionary
any keywords you don't recognize, and then playing around with what you
learn there.
The "set" command sets the value of a property, and if you look at the
one line in the handler the property is sets is "rect".
Look up "rect" (the longer form "rectangle" is an accepted synonym) in
the Transcript Dictionary, and after reading that entry follow the "See
Also" links to other entries that seem of interest to you.
With a few minutes in the dictionary you will have mastered setting the
rectangle of objects, ready for the next thing to learn....
--
Richard Gaskin
Fourth World Media Corporation
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