dump newbie image questiosn
Chipp Walters
chipp at chipp.com
Mon Jun 6 16:07:51 EDT 2005
Alex and Jon,
See the function I posted. It's really fast and invisible to the user,
and will return the image size in pixels BEFORE you import it into your
stack (or set the filename). I use it for ImageGadget.
best,
Chipp
Alex Tweedly wrote:
> Jon wrote:
>
>> This is great if you know in advance that there is enough room to
>> display the image in this way, at this particular scale. What I
>> wanted was something that automatically displayed the image at the
>> largest resolution possible in "the available space". That's where
>> the confusion comes in: I need to store the "available space"
>> somewhere in the Image object if I am to perform the computations
>> properly. Maybe it is just that simple, at least for me.
>
>
> I did that by putting in a graphic "theFrame" which was set to the
> maximum size available for the image. In the Geometry manager, I set the
> graphic up to stretch to fill the space when the user resized the stack
> window (and ignored the image object). And then simply calculated the
> sizes for the image to fit inside the graphic "theFrame".
>
> You could stick it in a customProperty of the image - but then you need
> to figure out stack resizing - easy if you roll your own resizing code,
> but not so easy if you are using the Geometry Manager.
> (btw - some day I may actually put a pretty frame into that graphic to
> frame the photo - but I'll probably never get around to that).
>
>
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