PC/x-platform development (was Re: embed/install font)
Brad Borch
brad at activadesign.com
Thu Jul 21 11:44:20 EDT 2005
>> 2) As the development platform depends on the player, would it be
>> possible to create a limited development stack that would basically
>> allow the testing of commands (like you list below) that would be
>> interpreted by the player?
> Yes - just build a Windows standalone from the Mac version of Rev Studio and
> test it under Windows.
I know I can build an executable. What I was thinking was an executable
that worked something like the message window, where I could write in
commands and the stack would execute it, using the "do" command.
Otherwise, how can I try the solution Trevor DeVore suggested:
>
> create stack "MyStack"
> set the destroyWindow of stack "MyStack" to true
> set the externals of stack "MyStack" to "EnhancedWin.dll"
> close stack "MyStack"
> go stack "MyStack"
> put the externalPackages of stack "MyStack"
I can't do that outside the development platform, can I?
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