help with loading audio clips into a stack

Klaus Major klaus at major-k.de
Fri Jul 15 03:17:55 EDT 2005


Hi Scott and Ban,

>> This is exactly what I need but the only thing is I don't want  
>> user to
>> play songs from his/her hard drive.  I want to import 9 songs in the
>> stack and they can only play 9 songs,  and I don't want them to copy
>> these songs into there hard drive, because these songs are  
>> copyrighted.
>>
>
> Well, what may not be news to you is that anything that is played  
> over the
> computer's speakers can be captured and saved, regardless of  
> whether or not
> the files reside on the drive.
>
> That being said, AFAIK you can't get good playback control without  
> using a
> player object that references external audio files.  Combine this  
> with the
> previous comment that any audio delivered with the stack will be  
> loaded into
> memory, potentially eating up a lot of space (are the songs full  
> length, 3
> to 5 minutes each?).
>
> If you deliver the songs with the stack, you might write them out  
> to the
> temp directory before playing and then delete when done.
>
> Or, instead of including audio in the stack and and writing out to the
> drive, you might consider storing the audio on the Web and  
> accessing the
> files with a player object via URLs (makes for a smaller stack).   
> Again, not
> a foolproof system for copy protection but a little less accessible  
> than
> placing on the drive.
>
> Trevor Devore or Klaus Major might know some more tricks here.

Thanks for the flowers but there is no way (that I know) to use a  
player with
internal fiels command except the above mentioned way of storing the  
files
internally and spit them out into the "temp" directory or somewhere  
else...

> Regards,
>
> Scott Rossi
> Creative Director
> Tactile Media, Development & Design
> -----
> E: scott at tactilemedia.com
> W: http://www.tactilemedia.com

Regards

Klaus Major
klaus at major-k.de
http://www.major-k.de




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