unlimited undo's for text fields

MisterX b.xavier at internet.lu
Mon Feb 28 09:17:57 CST 2005


DuhFactoid...

How does a mac know it has to start without extensions if you press the
shift key on macos? 

Maybe it's a new feature of osx? ;)) 

This is more a RunRev engine limitation than an OS limitation... First time
I hear such a lame hardware limitation could or would be built in a
"supercomputer" of today! 

There was an external that recorded what key was down? (keys() or whatever
it's called in your compiler is probably one of the most basic calls in any
language to get keyboard input)

X
--
Nothing so silly on http://monsieurx.com/runrev.php

> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com 
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of Paul
> Sent: Monday, February 28, 2005 15:44
> To: How to use Revolution
> Subject: Re: unlimited undo's for text fields
> 
> I think Dar is right in that a message is not sent when a 
> modifier key is pressed on the Mac, but one can check to see 
> if a modifier key is down.
> 
> wouter.abraham at scarlet.be wrote:
> 
> >> J. Landman Gay
> >> Sat, 26 Feb 2005 20:06:30 -0800
> >> On 2/26/05 2:07 PM, Dar Scott wrote:
> >
> >
> > snip
> >
> >>  Can't do it on a Mac. The OS doesn't send any messages 
> for the shift 
> >> key and command key unless they are paired with an alpha-numeric 
> >> keypress. Windows OS does. Rev has no way of knowing when the user 
> >> depresses the shift key alone.
> >>
> >
> >
> > Weird because most games (red faction, jedi knight, unreal, quake, 
> > etc... ) on the mac succeed in this, why can't rev?
> >
> > Greetings,
> > Wouter
> >
> > _______________________________________________
> > use-revolution mailing list
> > use-revolution at lists.runrev.com
> > http://lists.runrev.com/mailman/listinfo/use-revolution
> 
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