Framework for games...

xbury.cs at clearstream.com xbury.cs at clearstream.com
Wed Feb 23 04:08:37 CST 2005


There's a lot of game frameworks for 2D, 3D games out there.

I suggest starting with a simple loop and evolving it to make your game.

Start with the simple loop with a question. Win or Loose. Then extend it
to add scores, replays, bonuses, etc... 

One place to start is
http://www.gameai.com/

Check out their links about game development... Most of them can be
ported to Transcript with minor changes. Except for the 3D stuff of 
course.

cheers
Xavier


On 22.02.2005 12:38:29 use-revolution-bounces wrote:
>I intend to learn more about Dreamcard by coding some games and so on.
>I am not sure about the general framework you would use with a setup
>like this though. Normally you end up with a main loop which runs
>continuously, until you quit out of it, and lots of methods/subroutines
>which do all the hard work and are called by the main loop or as a
>consequence of it at some point.
>
>Any tips on the best way to set up a general framework, or any other
>hints or pointers would be muchly appreciated.
>
>Regards
>
>Ian
>
>_______________________________________________
>use-revolution mailing list
>use-revolution at lists.runrev.com
>http://lists.runrev.com/mailman/listinfo/use-revolution


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