Prototype or production?
thierry
douez at wanadoo.fr
Mon Sep 27 15:00:26 EDT 2004
Hi,
dan> No I don't think that's much of an issue. I think they are getting there
dan> - but they hold a strange middle ground. From Unix to user friendly
dan> peoples tool. personally i don't think they make as much use of the Unix
dan> pedigree. This would be best done by forging connections with open
dan> source communities IMO. Interesting that you came across it on a perl site?
in my humble experience, just found Metacard as i was developping a big project,
mainly in Perl + few others tools.... having some experience from Hypercard on
Mac in the 80s, i was looking for something quite equivalent running on Linux..
and found it ! an interesting story was that in our project one engineer left
early with almost no documentation :-). in less than a day, we worked
together to build a GUI... just questions and answers i build a GUI to his
development and we were able to manage straight all his perl scripts, but we did
have a good documentation just by making the GUI.... much more powerful than
100 pages of text specifications that most of programers *hate* to do anyway.
Do not see how to do this with any Graphical LIbrary or Tk or others...
and concerning Prototyping and Development, i believe strongly that spending
more on prototyping reduce the time of so-called developement....
Hope this help.
regards, thierry
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