Programming contest [Rev Physics masters]
jspencer78 at mac.com
Sat May 1 10:22:03 CDT 2004
On May 1, 2004, at 1:09 AM, Dar Scott wrote:
> On Friday, April 30, 2004, at 10:23 PM, David Kwinter wrote:
>> So who's our physics master? I have experience backtesting &
>> optimizing systems once I've programmed them - but defining the
>> environment following their specs looks extremely challenging.
> I'm not sure how much this is a physics problem. The simulator is
> spec'd out exactly and that takes care in doing the low level coding.
> Some physics might be handy in getting close to a solution. However,
> this looks like a search problem to me. Well, at first glance.
> It is a nice problem in that it can be broken up into pieces and the
> pieces might be done in alternate ways.
You are right: last year's problem was a pure computer programming
problem. There was no physics involved at all as the contest
organizers defined the physics of the problem completely and the math
that was to be used to solve the physics. I think you can expect the
same this year. The few past problems I've looked at did not require
any knowledge of anything other than how to program. The consistent
theme seems to be that algorithm is paramount with processing time
being secondary but not insignificant. (When you have only 72 hours to
write your program and submit your results, a brute force solution
isn't likely to be successful as you won't find an optimum solution in
that time, certainly without a supercomputer.)
James P. Spencer
jspencer78 at charter.net
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