iGame3D Status 062204 (Long detailed reply)
Kevin Miller
kevin at runrev.com
Wed Jun 23 20:50:51 EDT 2004
On 23/6/04 12:42 am, william griffin <bill at igame3d.com> wrote:
> I'm sorry Mr Miller, but that claim is in contradiction with
> the evidence provided above and my extensive correspondence archives.
> I've provided stacks, bug reports, screen shots, and as detailed
> descriptions as I possibly could.
> Somewhere in the mad rush of day to day Runtime operations I got lost
> in the shuffle.
I remember specifically assigning an engineer to your bug, and a member of
our team contacting you, they did not receive a reply.
You are doing something which we expressly document as not supported.
That documentation not withstanding, you are also using Revolution 2.1.2. I
note this bug is fixed in 2.2.
I'd be happy to continue to discuss ways we can help get your project back
on track, off list.
Kind regards,
Kevin
Kevin Miller ~ kevin at runrev.com ~ http://www.runrev.com/
Runtime Revolution - User-Centric Development Tools
More information about the use-livecode
mailing list