dynamic scripts at runtime
RGould8 at aol.com
RGould8 at aol.com
Fri Jun 18 15:27:56 EDT 2004
I was under the impression that it had to be 10 commands or less. Right
now, my "master" script has these handlers:
1) On mouseLeave
2) On mouseDown
3) On mouseDoubleUp
4) On mouseMove
So, it's sounding like I could perhaps do a:
on mouseLeave
stackbasedmouseleaveroutine
end mouseLeave
on mouseDown
stackbasedmousedownroutine
end mouseDown
that type of thing? I'll give it a try! My fear was that the "On
MouseDown", "end MouseDown" and calls inbetween would add up to too much, but perhaps
it'll just fit.
In a message dated 6/18/04 3:20:52 PM, ambassador at fourthworld.com writes:
> RGould8 at aol.com wrote:
>
> > I've got an app that needs to be able to generate fields dynamically when
> > compiled as a standalone application. I also need to be able to assign
> scripts
> > to those newly created fields.
> >
> > The emails I've read make it sound like this is not possible, if the
> script
> > exceeds 10 commands (which mine does.) What's the work-around? My
> script is
> > stored in a text field on the card, and I was doing a
> >
> > set the script of field newFieldID to field "masterscript"
>
> Why not put the "masterScript" script in the stack and have a much
> shorter script in the fields that call it?
>
> --
> Richard Gaskin
> Fourth World Media Corporation
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