Can't set a card to the screenrect (sort of)
Raymond E. Griffith
rgriffit at ctc.net
Thu Jun 17 13:21:50 EDT 2004
----- Original Message -----
From: "Howard Bornstein" <bornstein at designeq.com>
To: "How to use Revolution" <use-revolution at lists.runrev.com>
Sent: Wednesday, June 16, 2004 4:26 PM
Subject: Can't set a card to the screenrect (sort of)
> These are the kind of problems that just drive me batty.
>
> I create a stack via code. Then I set it to the rect of the screenrect.
>
> I do a bunch of stuff, including adding items to the stack. Then I
> group the items.
>
> Finally, I set the rect of the group to the rect of the card (which
> should be the screenrect).
>
> This works fine if I put in a breakpoint. I run the code, hit the
> breakpoint, click Run in the debugger, and Bob's your uncle. I end up
> with a scrollable group the size of the screen.
>
> However, if I just run the code without any breakpoint, Rev thinks the
> card size is 256 X 256 (the default size when creating a card) and the
> group is set to this size--even after I've set the rect of the stack to
> the screenrect.
>
> The commands I use are:
>
> <create a stack>
> set the rect of stack MapName to the screenRect
> <create objects and group them>
> set the rect of group "Grid" of card "Map" of stack MapName to the rect
> of card "Map" of stack MapName
There is no "rect" of a card, simply the rect of the stack.
Set the rect of your group to the rect of the stack, and you should be good
to go.
Regards,
Raymond
>
> This group always turns out to be 256 X 256 even though there's stuff
> in it larger than the screenrect size and even though the card always
> ends up the screen size.
>
> The infuriating this about this is that if I run it in the debugger,
> with no changes other than to stop at a breakpoint anywhere before the
> group is resized, it works fine.
>
> Argghhh!
>
> Any ideas?
>
>
> Regards,
>
> Howard Bornstein
> -----------------------
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