mpetrides at earthlink.net
Tue Jul 27 11:28:02 CDT 2004
I guess one other advantage would be if one purchased a single-platform
license for Rev and wanted to distribute across multiple platforms.
(Doesn't apply to me or probably to you, Dan.)
Otherwise, I can see no advantage.
On Jul 27, 2004, at 12:18 PM, Dan Shafer wrote:
> Robert Brenstein said:
>> it will surely be the runtime environment for stacks produced in
>> DreamCard, but I suspect that a number of people using Rev will also
>> opt to distribute their products as stacks, like it used to be with
>> HyperCard player.
> I may be missing something here, but I can't imagine any situation in
> which I would choose to prefer to distribute a product I create as a
> stack to be run in the Player rather than as a compiled standalone
> application. I suppose in some specialized situations or closed
> environments like classrooms one might for some reason prefer this
> approach. But I see the Player as a natural companion to Dreamcard, a
> way for a Dreamcard developer to distribute stacks to others who don't
> own Dreamcard or Revolution.
> The HC player was needed because there was no authorized way to
> compile stacks into applications, leaving anyone without the HyperCard
> program itself no way to use stacks. That is not the case with Rev.
> So what am I not understanding?
> Dan Shafer, Revolutionary
> Author of "Revolution: Software at the Speed of Thought"
> http://www.revolutionpros.com for more info
> Available at Runtime Revolution Store (http://www.runrev.com/RevPress)
> use-revolution mailing list
> use-revolution at lists.runrev.com
More information about the use-livecode