Rev player

Marian Petrides mpetrides at earthlink.net
Tue Jul 27 12:28:02 EDT 2004


I guess one other advantage would be if one purchased a single-platform 
license for Rev and wanted to distribute across multiple platforms.  
(Doesn't apply to me or probably to you, Dan.)

Otherwise, I can see no advantage.

M

On Jul 27, 2004, at 12:18 PM, Dan Shafer wrote:

> Robert Brenstein said:
>
>> it will surely be the runtime environment for stacks produced in 
>> DreamCard, but I suspect that a number of people using Rev will also 
>> opt to distribute their products as stacks, like it used to be with 
>> HyperCard player.
>
> I may be missing something here, but I can't imagine any situation in 
> which I would choose to prefer to distribute a product I create as a 
> stack to be run in the Player rather than as a compiled standalone 
> application. I suppose in some specialized situations or closed 
> environments like classrooms one might for some reason prefer this 
> approach. But I see the Player as a natural companion to Dreamcard, a 
> way for a Dreamcard developer to distribute stacks to others who don't 
> own Dreamcard or Revolution.
>
> The HC player was needed because there was no authorized way to 
> compile stacks into applications, leaving anyone without the HyperCard 
> program itself no way to use stacks. That is not the case with Rev.
>
> So what am I not understanding?
>
>
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Dan Shafer, Revolutionary
> Author of  "Revolution: Software at the Speed of Thought"
> http://www.revolutionpros.com for more info
> Available at Runtime Revolution Store (http://www.runrev.com/RevPress)
>
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> use-revolution at lists.runrev.com
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>



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