help with speedy graphics
Richard Gaskin
ambassador at fourthworld.com
Wed Jul 21 11:31:40 EDT 2004
Alex Tweedly wrote:
> Taking positions and colours from an actual data structure (rather than
> generating random points) I still get draw times for (10k points) under
> 20 ticks - feels very fast, but not instantaneous.
Compared to other vector programs that's pretty good. Try displaying
that many objects in AppleWorks, Illustrator, Freehand, OmniGraffle, or
other vector program and I think you'll find the Rev engine's handling
of this to be more or less on par.
--
Richard Gaskin
Fourth World Media Corporation
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