Speech recognition?
Elizabeth Dalton
dalton_runrev at gaeabooks.com
Tue Jul 6 09:52:47 EDT 2004
Hi all,
Thanks to everyone who responded to my questions about using a Director
Xtra. Guess I'll need to download a copy of gcc (not on my Mac due to an
unexpected upgrade to Panther during a service call) and see how rusty
my C skills really are.
Now I have a different question. Has anyone had experience with
cross-platform speech recognition (not tts)? I have an unusual
application in mind which may not be able to use commercial products
like IBM ViaVoice.
I'm working on a set of learning games to help children learn Chinese as
a second language. I have a number of games designed which help learners
practice listening and reading, but learners really need to also
practice speaking (and writing, but that will come later). However,
unlike usual speech recognition situations, where we want the recognizer
to try to overlook speech mistakes and optimistically interpret what the
user is saying, in this circumstance we want to notice common speech
errors and give the user helpful feedback specific to the error. In
particular, I want to be able to alert the learners to mistakes in tone
(a feature of Mandarin Chinese not present in English), vowels, and a
few key consonants which are common sources of error in beginning
Chinese students.
Has anyone had any experience with doing sound comparisons or analysis
directly in RR, or in an external? Can anyone recommend a package or
library for this purpose, preferably cross-platform and hopefully
open-source or other non-royalty? I've done some online searches and I
think I see such packages, but I'd like some hints if there's anyone out
there who's done something like this already.
Thanks,
Elizabeth
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