revVideoFrameImage pause
Doug Lerner
doug at webcrossing.com
Sat Jan 31 07:55:40 EST 2004
It seems that the revVideoFrameImage command takes a noticeable amount of
time - like a quarter of a second or more - to work.
If you are doing other things during that time, like text input, it is very
noticeable because your other interaction pauses.
What I'm trying to do is capture a frame every 5 seconds so I can send it
somewhere. But I want to keep my interactivity as high as possible.
Is there a way to do captures like this without adversely affecting all the
other events?
Thanks,
doug
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