What graphic rotations are available?

Alejandro Tejada capellan2000 at yahoo.com
Wed Jan 28 12:08:55 EST 2004


on Mon, 26 Jan 2004 23:44:44 +0000
Graham Samuel wrote:

> The TD says that you can set the angle of a regular
> polygon in order to rotate it
> 
> Regular polygons are geometric shapes whose sides
> are all the same length, such as squares, 
> equilateral triangles, hexagons, and so on. 
> >(You set the number of sides with the polySides
> property.)
> 
> If your regular poly is a graphic rather than a
> paint (bitmap) 
> object, you can distort it until the sides are
> definitely NOT the 
> same length and it still rotates. Can anyone explain
> what is magic 
> about a regular polygon and if there is a way of
> rotating other 
> 'draw' (vector graphics) objects at all efficiently?
> Can't find 
> anything in the docs.

Hi Graham,

Different programmers has posted to this list (and
Metacard list) handlers to rotate poligon graphics.

In my website (look the direction at the the foot
of this post) you could find a stack named
graphic transformations, that shows the use of
matrices to scale, rotate and skew poligon graphics.

al

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