Porting from MacOSX to Windows
Graham Samuel
livfoss at blueyonder.co.uk
Wed Jan 21 19:29:40 EST 2004
On Wed, 21 Jan 2004 21:50:16 +0000, Frank Leahy <frank at backtalk.com> wrote:
>[...]
>My questions are this:
>
>1. Has anyone ported their product to Windows, and is there an FAQ
somewhere that lists all the little gotchas?
>
>2. How does one debug both a Mac and Windows version if you only have a
>Mac license? I can't imagine shelling out another $299 for the Windows
>version (or $700 for the Enterprise version) just so I can do final
>debugging and testing. As it is currently, one has to rebuild the app
>over and over again to debug it, which sounds like a recipe for banging
>my head on the keyboard in the next month or so.
>
>Finally, has anyone at Revolution considered allowing licensed users of
>one version the ability to use the other versions, but only for
>development purposes? For example, stacks could be edited and saved,
>but one couldn't build an application on the non-primary-platform
>version.
Don't know a FAQ, although there is help buried in the docs. No
substitute for trying it out IMHO - I mean testing on all platforms
you plan to deploy to (this includes not only MacOS 9.x and OSX but
also several flavours of Windows). In fact I did start my own journey
with Revolution by recreating something I'd developed for Mac only
(using SuperCard), and it was not particularly tough making it work
in Windows - and now I consider myself to be primarily a Revolution
developer, I swap platforms all the time (only PC and Mac, as I have
no Unix users) and don't really think of a particular platform being
the 'native' or 'superior' one. It helps that I work in two
locations, one where the PC is the best machine, the other where it's
a Mac.
I'm sorry but if you're serious about cross-platform development I
think you have to go Enterprise. The price made me suck my teeth too,
but somehow I got used to it. I just hope this year's revenue will
justify next year's licence fee...
Graham
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Graham Samuel / The Living Fossil Co. / UK & France
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