Looking for a function for bezier curve fitting
Alejandro Tejada
capellan2000 at yahoo.com
Fri Jan 16 17:29:19 EST 2004
On 16/01/2004
jbv wrote:
>For Bezier curves, either 2D or 3D,
>the easiest solution is to use openGL.
So, openGL has a bezier curve fitting
function ready available...
Could I send you a list of points (coordinates)
and you return me the exact location of the two
control points?
>AFAIK, someone at RR is working on a vector graphic
>tool for a forthcoming version of Rev, so maybe it
>isn't worth spending too much time trying to
>emulate this in Transcript...
This is great news. Where it got published?
I'll like to read more about this feature.
But, I need this as soon as possible for a tutorial
on bezier curve editing in Ilustrator.
xavier bury wrote:
>Try these nice examples.
[snip]
>Maybe I start adding flash to my
>transcript translator!
Thanks a lot for the links! A lot of interesting
stuff there.
Could you explain in a new message titled:
Transcript translator, What does this new project?
al
=====
Visit my site:
http://www.geocities.com/capellan2000/
Search the mail list:
http://mindlube.com/cgi-bin/search-use-rev.cgi
__________________________________
Do you Yahoo!?
Yahoo! Hotjobs: Enter the "Signing Bonus" Sweepstakes
http://hotjobs.sweepstakes.yahoo.com/signingbonus
More information about the use-livecode
mailing list