OT: animation [was Re: iMovie vs Final Cut Pro-- and Final Cut Express]

Trevor DeVore lists at mangomultimedia.com
Wed Jan 14 01:13:58 EST 2004


On Jan 13, 2004, at 10:41 PM, Alex Rice wrote:
>
> On Jan 13, 2004, at 10:22 PM, erik hansen wrote:
>
>> games and teaching concerns seem to converge.
>> if no joy stick
>> then many kids will not check it out.
>
> Yep I guess so.
> Also Trevor's Quicktime external has a lot of functions for 
> interactively working with Quicktime including sprites.
>
> <http://mangomultimedia.com/developer/revolution/>
> Nice work Trevor- that's a rich set of functions for QT!

Thanks Alex.  I'm hoping to get another version released in the coming 
weeks with some thumbnail generation code which will generate 
thumbnails of any file QT supports.

One thing that might come in handy for some games is Axel 3D 
(mindavenue.com) content within QuickTime.  You can create 3d models 
that interact according to mouse clicks, buttons, etc. and then play it 
back in QuickTime which means you can play it back in Revolution.  I 
haven't tested these interactions when playing back in Revolution so I 
don't know if everything works as it should.  I am using Axel in a 
current project but we are using wired sprites to control the 3D 
content in the project I am working on.  LiveStage Pro lets you 
incorporate the Axel 3D content with other formats that QT support and 
actually set variables in the 3D movie and trigger actions.  It is 
pretty slick.


-- 
Trevor DeVore
Blue Mango Multimedia
trevor at mangomultimedia.com



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