Uh... yet Game Programming... or Is there a way to build tilemap graphics in Rev?
Richard Gaskin
ambassador at fourthworld.com
Mon Jan 12 12:47:06 EST 2004
Alex Rice wrote:
> I bet you could gain some speed by moving that field lookup into a
> custom property. Field accesses are slower than custom property
> accesses.
...by about an order of magnitude, depending on what's in the field.
> It would be interesting to know if 2D arrays would be faster than
> item/line chunking.
In my tests here I've found that for operations involving sequential access
of all items in a list/elements in an array, stepping the rough each line is
about 20% faster than stepping through each array element.
But for random access arrays are several times faster than line chunks.
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
Ambassador at FourthWorld.com http://www.FourthWorld.com
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