Preloading sounds for a Player?
gizmotron at earthlink.net
Sun Aug 29 12:54:24 EDT 2004
On Sunday, August 29, 2004, at 09:50 AM, DJ Grumble wrote:
> when I try to play two player objects simultaneously, there always is
> a delay between when they start. i heard you could 'preload' the data
> so this won't happen? any help would be appreciated.
check out the load command in the docs:
"Use the load command to pre-fetch a file from the Internet in order to
speed up access when using it in an expression with the URL keyword."
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