Stack is momentarily solid white (or black) - OSX
bill at igame3d.com
Thu Aug 19 23:40:17 CDT 2004
> Date: Thu, 19 Aug 2004 17:02:19 -0500
> From: Ken Ray <kray at sonsothunder.com>
>>> I've looked at the archives (nada) and tried fiddling with
>>> alwaysBuffer, bufferhiddenImages and screenNoPixmaps to no avail.
>>> Any thoughts, haters of flicker?
>> My stacks and stand alones in OS X occasionally open up TOTALY Black,
>> nothing can be seen.
>> I have to resize the stack to get the controls to show up and the
>> blackness to vanish.
> Funny, I thought it was just me... but for me it's on Windows XP where
> happens. A lock/unlock screen combo will redraw, but it shouldn't be
> in the first place.
> Bill, did you Bugzilla this by any chance? If so, I'll add my "me
> Ken Ray
> Sons of Thunder Software
> Web site: http://www.sonsothunder.com/
> Email: kray at sonsothunder.com
Nope Sorry no Bugzilla of this, else I'd have posted the URL to it.
I can't make it happen consistently in IDE or standalone, it just
happens out of the blue, and as usual I can't
begin to guess why. It happens when opening a stack, either the main
stack or a sub stack.
I had lock/unlock screen all over the place at one point, and then
removed them all thinking they were
related to the "menuMode"-inspector menu Button lock up bug. Guess I
have to go and put them all back in,
as a work around for the bizarre black stack attack.
More information about the use-livecode