stephenmcnutt at mac.com
Sun Aug 15 19:31:58 CDT 2004
I'm having trouble with stand-alone builds of my application. My app
runs just fine within the Revolution development environment. I'm
using an iMac with the latest system software.
Problem A: When I build a Windows stand-alone, it runs just fine
within Virtual PC 6.1 on my iMac. When I stick it on my flash drive
and take it to a PC, I get generic icons (not the custom one I built
with IconFactory--which shows up just fine within Virtual PC) and the
app won't open. I get an error message that says something about
initialization failing and that the error was 8, 0.
Problem B: When I build a Mac OS X stand-alone, the program opens but
doesn't function. I believe I've determined that it hasn't found the
data files it access upon startup to get saved variable values. I
wrote the following code to get it to access the data files, and this
code was working until a couple weeks ago:
if the environment is not "development" then
if the platform is "MacOS" then --Sets the default folder to the
correct folder within a Mac OSX bundle (package).
put defaultFolder into ldefaultFolder
put "/CQ.app/Contents/MacOS/" after lDefaultFolder
set the defaultFolder to lDefaultFolder
During development, the data files are inside a folder, which itself is
in the same folder as the application.
Anybody got any insight into what appears to be two separate problems?
More information about the use-livecode