Open GL tools

Ken Norris (dialup) pixelbird at interisland.net
Sat Aug 14 14:40:20 EDT 2004


Hi JB,

> Date: Sat, 14 Aug 2004 18:01:01 +0200
> From: jbv <jbv.silences at Club-Internet.fr>
> Subject: Re: Open GL tools

> on the subject of Rev & openGL, here are my 2 cents :

Thanks, your Re adds to the picture (pun intended) ;-) I am hoping there are
ways to work OpenGL into it, though.

snip
 
> I'm not a specialist, but I have the feeling that the possibility to extend
> the language
> would boost the product way beyond it's present status of slightly improved
> Xplatform
> HyperCard...

Well, as it happens, I'd have to agree with the language-extension thing.
Providing toolboxes for the major platforms to do that might be daunting,
though. I see the reasoning behind your anaysis of the one-off OpenGL
interfaces, but the very thing you did looks like it could provide a model
for more generic approaches, yes?

Then 'brick' it together at some point.
 
But for the last part: For one obvious thing, it has 5x the keywords
available in the last version of HC. So, I'd have to say it's slightly more
than slightly more, eh?

All the best,
Ken N.



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