FSCommand support in EnhancedQT external
kray at sonsothunder.com
Mon Apr 19 08:51:10 CDT 2004
> Due to the overwhelming response for FSCommand support for swf files
> playing in a player object (Ken and Terry ;-) ) I have
> implemented this
> in a development version of my EnhancedQT external. It turns out it
> only took about 4 lines of code.
> You can now load any .swf (version 5 or lower) file into a player
> object and any FSCommands will send a FSCommand pCommand, pArguments
> message to the player when it is triggered.
> If anybody wants to play around with it let me know off list
> and I can
> send you a copy. I only have a OS X version compiled right now but I
> can do a Windows or OS 9 compile tomorrow.
Sons of Thunder Software
Email: kray at sonsothunder.com
Web Site: http://www.sonsothunder.com/
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