FSCommand support in EnhancedQT external

Ken Ray kray at sonsothunder.com
Mon Apr 19 08:51:10 CDT 2004

> Due to the overwhelming response for FSCommand support for swf files 
> playing in a player object (Ken and Terry ;-) ) I have 
> implemented this 
> in a development version of my EnhancedQT external.  It turns out it 
> only took about 4 lines of code.
> You can now load any .swf (version 5 or lower) file into a player 
> object and any FSCommands will send a FSCommand pCommand, pArguments 
> message to the player when it is triggered.


> If anybody wants to play around with it let me know off list 
> and I can 
> send you a copy.  I only have a OS X version compiled right now but I 
> can do a Windows or OS 9 compile tomorrow.

I'm interested!

Ken Ray
Sons of Thunder Software
Email: kray at sonsothunder.com
Web Site: http://www.sonsothunder.com/

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