Interest in processing FSCommands in player object?
Terry Judd
tsj at unimelb.edu.au
Sat Apr 17 18:39:17 EDT 2004
> From: Trevor DeVore <trevor at mangomultimedia.com>
> Date: Sat Apr 17, 2004 5:07:30 AM Australia/Melbourne
> To: Revolution List <use-revolution at runrev.com>
> Subject: Interest in processing FSCommands in player object?
> Reply-To: How to use Revolution <use-revolution at lists.runrev.com>
>
>
> Hello list,
>
> I came across a neat feature in the QT API that allows you to process
> FSCommands from a .swf movie. Would the ability to program FSCommands
> into your Flash movies and process receive messages when they were
> clicked be of interest to people? Note that this would require that
> QT be installed and would only be a one-way communication at this
> point (though I believe the ability to set a Flash variable could be
> added as well) so keep that in mind.
>
> Seeing as the Flash SDK seems to be prohibitively expensive (or so
> I've heard) this seems like a possible middle ground to full Flash
> support.
>
> Thoughts?
The ability to process FSCommands would be wonderful. One of the
reasons I'm stuck developing in Director most of the time is Flash
integration. Even one-way traffic between Rev and Flash would open up
many possibilities for me.
Cheers,
Terry...
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