Interest in processing FSCommands in player object?
tsj at unimelb.edu.au
Sat Apr 17 17:39:17 CDT 2004
> From: Trevor DeVore <trevor at mangomultimedia.com>
> Date: Sat Apr 17, 2004 5:07:30 AM Australia/Melbourne
> To: Revolution List <use-revolution at runrev.com>
> Subject: Interest in processing FSCommands in player object?
> Reply-To: How to use Revolution <use-revolution at lists.runrev.com>
> Hello list,
> I came across a neat feature in the QT API that allows you to process
> FSCommands from a .swf movie. Would the ability to program FSCommands
> into your Flash movies and process receive messages when they were
> clicked be of interest to people? Note that this would require that
> QT be installed and would only be a one-way communication at this
> point (though I believe the ability to set a Flash variable could be
> added as well) so keep that in mind.
> Seeing as the Flash SDK seems to be prohibitively expensive (or so
> I've heard) this seems like a possible middle ground to full Flash
The ability to process FSCommands would be wonderful. One of the
reasons I'm stuck developing in Director most of the time is Flash
integration. Even one-way traffic between Rev and Flash would open up
many possibilities for me.
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