Rendezvous, event loops, and why I need SDK docs

xbury.cs at xbury.cs at
Thu Nov 13 01:14:19 CST 2003

On 12/11/2003 21:08:02 use-revolution-bounces wrote:
>MisterX wrote:

>> So basically, we can overide all RR's scripts to build our own
>> IDE ;))
>Keep in mind that the RevIDE depends on its front and back scripts to 
>Overiding them wholesale may have unintended consequences.

That's the idea! ;)) A whole new experience... Im sure RR will plug this 
or later I fear (?)... But it's the possibility that allows one to make 
some better
tools than what you have so far. 

>Writing an IDE is a lot of work.  I wonder if there's a more focused way 
>apply changes to specific tools, like maybe simply replacing specific
>components as Richard Mathewson does.

I have a bunch of those coming down the pipe too.

>The script editor is located at:
>./components/properties palettes/revscripteditor.rev


>You could write an installer that renames the original to something like
>revscripteditorORIG.rev before copying yours in.  But test carefully! - 
>would be a drag to have to reinstall Rev as the result of a bug in a
>third-party plug-in.

That's the procedure I use for the script editor X installer in MC. 
But the RR Script editor is much more involved than the MC editor. 
This is why a plug-in is a better idea. I dont want to touch the RR IDE if 
because any RR update means new bugs and major changes in the editor's

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