About WindowShape
Chipp Walters
chipp at chipp.com
Tue Jun 3 00:24:01 EDT 2003
Hi Scott and Tuviah,
I've spent a little time thinking about this.
Perhaps the easiest solution is to create a 'dragRect' function in the MC
engine. This would essentially create a 'dotted' rect which the user could
drag the botRight of (could be useful for a lot of other things as well.)
So, to resize a stack, a button is placed in the botright and when
clicked....
on mouseDown
--if DragRect sees a tStartPoint, then it only looks for the mouseUp
endpoint
put the topLeft of this stack into tStartPoint
-- User drags the dottedline rect
put dragRect(tStartPoint) into tEndPoint
-- Do the math to calculate the new width and height of the stack
-- Basically subtract the X and Y values of tStartPoint from tEndPoint
-- then you now have a new window size
-- Now you can dynamically build a trans GIF or PNG quickly to set the
windowShape to
end mouseDown
Another easy way to do this without a DragRect XFCN is ON MOUSEDOWN set the
windowShape to empty (I assume this results in a default window), drag it to
the size you want, then ON MOUSEUP (finished dragging -- I know use
mouseMove!) recalculate the WindowShape mask and apply. I haven't tried
this, but it seems like it should work.
best,
Chipp
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