ResEdit BNDL vs RR2.0/OS 10.2.3
Mark Talluto
revlists at canelasoftware.com
Sun Jan 19 08:57:00 EST 2003
On Sunday, January 19, 2003, at 09:38 AM, Robert Presender wrote:
> Hi Dar and Mark,
> Thank you for your reply to my problem. I think that I am getting
> closer but still have questions.
> I installed the OS X Dev Tools and am making some headway. Mark, your
> video was very helpful. Please excuse my ignorance in this matter.
>
> On Saturday, January 18, 2003, at 02:47 PM, Mark Talluto wrote:
>
>> On Saturday, January 18, 2003, at 09:53 AM, Dar Scott wrote:
>>
>>> On Saturday, January 18, 2003, at 10:13 AM, Robert Presender wrote:
>>>
>>>> As much detail as possible to enable me to create what is necessary,
>>>> so that a standalone will have a custom icon, etc., will be
>>>> appreciated.
>>>
>>> You may want to explore some .app files. They are really folders and
>>> you can open them with "Show package contents". This may give you
>>> some clues.
>
> Can you point me to a .app file and where do I enter "Show package
> contents". This is new to me.
You can download one of my apps from my site:
http:www.canelasoftware.com/demos
You probably have many apps on your computer now that work this way as
well. Try Internet Explorer. Just right click or control click on
that program. A contextual menu will show with show the option to
"show package contents". From there you will be able to take a peak
inside.
>
>>> When 2.0 comes, the standalones it creates will look
>>> familiar.
>
> Will I still be faced with this problem or will 2.0 provide steps in
> the bldr to solve my current problem?
I am currently using MC and do not have access to Rev 2.0 to answer
this question. Sry.
>
>>>
>>> Dar Scott
>>
>>
>> I made a QT video that shows the editing of the packages. While it
>> does not have any audio, it will give you an idea of how it works.
>> You
>> can view it at:
>> http://www.clearsoftware.com/iconmovie.mov
>
> Thanks Mark. Still digesting the info. Can you clue me in how to
> create Pkg info and info.plist
> I down loaded Math generator and thought that I would get more info
> thru ResEdit but discovered that there are no resource forks.
In MC, when you create your standalone, a .plist file is created for
you. You then go into the package and edit that file. You can simply
double-click on the file and it will open up the property list editor
program for you. From there just do what the video showed you.
Creating the icon files is a bit more work that my video does not show.
In short, I use Graphic Converter to make those files. They are .tiff
images that you then put into one of the icon editors that came with
the X dev tools. It saves the icons out as .icns files.
Hope this helps get you started.
Best regards,
Mark Talluto
http://www.canelasoftware.com
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