QT Movies playing roughly

Chipp Walters chipp at chipp.com
Tue Feb 4 07:53:32 EST 2003


Graham,

Are you using any "on idle" handlers to control the animation?

You might also want to look at an animaged gif for this type of thing.
Also, look at the 'send' command instead of 'on idle' (if you're using it).


-Chipp

> -----Original Message-----
> From: use-revolution-admin at lists.runrev.com
> [mailto:use-revolution-admin at lists.runrev.com]On Behalf Of Graham Samuel
> Sent: Tuesday, February 04, 2003 5:29 AM
> To: Revolution user discussion
> Subject: QT Movies playing roughly
> 
> 
> I've got an app with a couple of really trivial QT movies, each 
> consisting of about 30 frames  plus a soundtrack, set to loop until 
> stopped. One of them shows a motor with a little propeller going 
> round. The thing is scripted so that the propeller can go at 
> different speeds and either forward or backward. This works fine just 
> using Apple's QuickTime Player on my Macs (version 5 or 6), but when 
> it's in a player object in a Revolution standalone, the motion is 
> extremely rough. The soundtrack seems to work OK, but the visuals 
> either miss out frames or stop completely. On restarting the player, 
> one gets a bit of movement and then the thing goes all choppy again. 
> The other movie behaves the same way but the lack of movement isn't 
> so obvious because of the particular animation involved.
> 
> I need to use player objects rather than Revo animations so that I 
> can let the user move them around the screen and so that I can script 
> the forward/ reverse/ speed change behaviour.
> 
> Is this a known problem? Is there anything I can do about it?
> 
> TIA
> 
> Graham
> -- 
> -------------------------------------------------------------------
>           Graham Samuel / The Living Fossil Co. / UK & France
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