Drag n Drop Objects in Flash vs. Rev
scott at tactilemedia.com
Thu Dec 4 10:34:33 EST 2003
On 12/4/03 6:11 AM, "Jim Hurley" <jhurley at infostations.com> wrote:
> Is there a way to simulate:
> Repeat until the mouseClick
> without monopolizing the CPU?
> This repeat loop is useful when you want the user to be able to click
> the mouse to stop or interrupt screen activity.
You might try the following. In your message box, type:
go url "http://www.tactilemedia.com/download/clickdetector.rev"
As Jacque stated, and more importantly, as the creators of the engine have
stated, the combination of a repeat loop and polling the mouse is
inefficient for their engine. So better to use mouseMove, variable states,
and "send in...".
Tactile Media, Multimedia & Design
E: scott at tactilemedia.com
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