cross-platform compress & decompress
ambassador at fourthworld.com
Mon Dec 1 18:22:56 EST 2003
Mark Brownell wrote:
> I've read everything I can find in the archives and I'm wondering if
> anyone has solved the cross-platform compress & decompress problems.
I've been using base64 on the compressed data to maintain it unadulterated
in user props or for transmission. It adds some bulk, but the net result is
still usually much smaller than the original.
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