Newbie enquiry re using Revolution for Myst style games
peter9.smith at ps.ge.com
peter9.smith at ps.ge.com
Thu Aug 28 05:58:01 EDT 2003
> From: Andre Garzia <soapdog at mac.com>
>
> I am doing the same. I already did little myst like games... it's
> pretty easy, no I am on a more adventurous task that is to create a
> SCUMM-like engine, remember scumm games from lucasarts (monkey island
> series, day of the tentacle, sam & max, indiana jones and the fate of
> atlantis)...
My aims are very modest. On the Scumm front (Day of the Tentacle is one of
my favourites) there is ScummVM a free cross-platform engine for playing the
old LucasArts etc games.
> I just bought Rev Studio today, I plan to sprout a little
> game demo and
> sdk soon for the comunity, I do belive there's a market for
> such games
> if they are cheap.
Good luck, I'd be interested in keeping in touch with what you're doing.
I think there is a market for a cross between interactive stories and
multimedia games with an accent on the story-telling. Cyan's "Uru" could be
big too (but as there's no Mac client yet I won't be trying that.
> (but as now, cloning myst is easier!)
Imitation is the sincerest form of flattery.
Cheers, Peter.
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