Repeatloop in mouseDown handler wont end
Jan Schenkel
janschenkel at yahoo.com
Tue Oct 15 06:32:01 EDT 2002
--- Michael Kristensen <michael-kristensen at dsa-net.dk>
wrote:
> Hi all
>
> There is a very annoying bug that show itself in
> both my own stacks and
> in Revolutions UI.
>
> Its in mouseDown handlers with a repeatloop like
> this:
>
> on mouseDown
> --script
> repeat while the mouse is down
> --script
> end repeat
> end mouseDown
>
>
> In appr. 1 out of 5 times the repeatloop wont end.
>
> It can also be seen in the Object Property Palette
> where
> it will happen in one of the four move-buttons.
>
> Nothing can stop the repeatloop except to kill
> Revolution.
>
>
>
> Kind regards
> Michael Kristensen
>
Hi Michael,
It has to do with the moment the state of the mouse is
checked. Maybe you could rescript your button so that
it uses the mouseRelease event ?
Example:
on mouseDown
send "updateMe" to me in 50 milliseconds
-- or however quick you like
end mouseDown
on mouseRelease
if "updateMe" is in the pendingMessages then
cancel "updateMe"
end if
end mouseRelease
on updateMe
-- do your stuff here
-- ...
-- now call yourself however quick you like
if "updateMe" is not in the pendingMessages then
send "updateMe" to me in 50 milliseconds
end if
end updateThings
Hope this helped,
Jan Schenkel.
=====
"As we grow older, we grow both wiser and more foolish at the same time." (La Rochefoucauld)
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