Avoiding mouse polls
scott at tactilemedia.com
Fri Dec 13 22:59:01 EST 2002
Recently, Ken Norris (dialup) wrote:
> I have objects which hilite (not really, they just change pictures) in a
> sequencial loop. I want to choose one so I click when it's hilited and that
> causes further actions/choices.
> I can't see any way of doing this without polling for the click.
Don't poll for the click, poll for a single global variable (I prefer user
properties myself) whose state is changed by clicking any of the objects.
Tactile Media, Multimedia & Design
Email: scott at tactilemedia.com
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