Need a description of how Animations work
Graham Samuel
livfoss at blueyonder.co.uk
Tue Dec 3 13:31:00 EST 2002
I've searched the documentation and the digests, and doubtless I have
missed something, but I have not found a full description of what
animations can do.
For example, does an animation assume certain starting and ending
coordinates for the object to be moved (as set when one uses the
Animation Manager), or is the movement relative to the place the
object happens to be when the animation starts? If the first notion
is right, what if the object to be animated isn't at the starting
point when the animation is played? (This did come up on the list in
February, but not much detail was revealed). Really I need some more
extended description of the animation construct - can animations have
multiple objects and layers, can the visibility of individual objects
be altered in flight, can the user be made to interact with them, can
you synch sounds with them, etc. Anyone know how to find out more
without hours of experiment? Basically I'm trying to decide whether
to use animations instead of the filmstrips and simple QuickTime
movies I used when developing Mac-only apps in Supercard.
TIA
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Graham Samuel / The Living Fossil Co. / UK & France
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